Creeper

Race: Pitcher Plant (flytrap)
Level:

12th level

Size: Medium
Class: Cleric -- 12th
Alignment:

Chaotic Good

Hit Dice / HP: 12d8+10  (117 hp)

Initiative:

+1
STR: 10  (+0)
DEX: 13  (+1)
CON: 14  (+2)
INT: 12  (+1)
WIS: 18  (+4)
CHA: 8  (-1)
Speed: 20 ft.
Armor Class:

18 (normal)
(base 10, armor +5, shield +2, DEX +1)

11 (touch)
(base 10, DEX +1)

17 (flat footed)
(base 10, armor +5, shield +2)

Base Attack: +9 / +4
Grapple: +9  (base attack +9)
Attacks:

Mace, Heavy (melee):  +1 (1d8)(20 / x2)
+10 / +5

Special Attacks:

 

Special Qualities: -- only needs 2 hours rooted in sunlight
Racial Abilities: -- +2 vs. necromancy spells
-- +1 to AC
-- +2 INT
-- +2 CHA
Saves: FORT:  +10  (base +8, ability +2)
REF:  +7  (base +4, ability +1, feat +2)
WILL:  +14  (base +8, ability +4, feat +2)
Skills: Concentration(CON):  +9
Knowledge (arcana) (INT):  +4
Knowledge (nature) (INT):  +3
Knowledge (religion) (INT):  +2
Knowledge (planes) (INT):  +2
Listen (WIS):  +2
Search (INT):   +4
Sense Motive (WIS):   +6
Spot (WIS):   +6
Tumble (DEX):  +7
Feats:

Augment Healing
Augment Summoning
Lightning Reflexes
Combat Casting
Domain Focus
Iron Will

Languages: Plant Common, Vine Domains: Plant
Luck
Cleric Spells:

Spell Points:  120
6 / 6+1 / 5+1 / 5+1 / 4+1 / 3+1 / 2+1

Cleric Turning:

Attempts / Day:
2

Check:

0 or less
1 to 3
4 to 6
7 to 9
10 to 12
13 to 15
16 to 18
19 to 20

Level:

8
9
10
11
12
13
14
15

Turn Check:
1d20-1
Turn Damage:
2d6+11

Cleric Spells Prepaired:

0-level

Create Water
Cure Minor Wounds
Detect Magic
Light
Mending
Strangled Steel

1st-level

Cure Light Wounds
Entangle
Remove Fear
Santuary
Shield of Faith

2nd-level

Barkskin
Bull's Strength
Cure Moderate Wounds
Owl's Wisdom

3rd-level

Cure Serious Wounds
Divine Power
Invisibility Purge
Searing Light

4th-level

Magic Weason, Greater
Restoration
Spell Immunity

5th-level

Flame Strike
Grant

6th-level

Heal