53668
October 25, 2005
Why is Everyone Trying to Kill Us???
Game # 9
Previously:
The party has just agreed to go on the mission for Leisat. Once they decide to take the mission Leisat tells them about the mission and what they are required to do. Since the dark ship of Ankhtopot is only 4 hours away they have to leave soon. While the party is discussing the details of the escape and the mission there are clerics altering the bodies of dead slaves to look like the party members. The plan to get them out of the City of the Darkened Sun without anyone outside the tavern knowing they are still alive. Each member of the party is given a potion that for a short time feigned death. They were stripped of their equiptment and placed in crates as body cargo. According to the plan they were send to a small island on the sea of sand and from there they are to proceed to Zaratan. The trip should take them about 3 days from their small oasis where they woke up. As they are about to leave the island the party discoveres that they are not alone, there is another person stranded on this island. When they finally get underway they manage to make it about an hour before the sphere gives out and they are forced to land their ship. While floating on the Sea of Sand they are approached and attacked by a Kraken. They survive the attack and manage to kill the Kraken without taking any fatal causalties. The game ended with the party still floating on the Sea of Sand without a charged crystal sphere and no real idea how to sail a boat.
Overview:
Without a means to power the ship the party decide that this is agood time to rest and clear some of their spell slots for the crystal. Once they have rested a full eight hours they transfer 16 levels of spells into the crystal. They have tried to sail the boat in the mean time and are making a pretty good speed when they spot something in the distance about two hours away. When they change course to investigate they discover that it is another ship. The ship is a little bigger than theirs and they are flying the flag of Zaratan. The larger ship stops to ask if they need help, when the party tells them that they are fine the larger ship turns to leave. Rather than talk to an experienced crew the party attacks without provokeation and manages to get a few good shots in before the crew and captain recover. I the course of the battle the new ship demonstrates an ability to fly similar to the party's ship. A short battle ensues and the crew of the merchant ship has no choice but the activate a self destruct. The merchant ship's crystal overloads and desimates the ship and everything within 100 feet. The party's ship looses two-thirds of its hull integrity and several of the party are killed. Only Saurahb, Ephemiris, and Lenor are known to have survived. Nothing is known about Melendara or Fethry. Ephemiris is badly hurt and the boat is in bad shape. At the end of the game they are floating on the sea of sand with a badly damaged boat and no idea where they are or where they are to go from here. There is nothing left of the other ship and nothing remains of their former party members.
This was a good stoping point for this campaign. Beeker is going to take command of the group and run his high level adventure for several weeks.
Characters:
PLAYER |
CHARACTER |
RACE |
CLASS |
| Andy Becker | Human | Psion | |
| Tom Beeker | Ephemorous | Gnome | Mystic Theoge |
| Tom Beeker | Lenior | Golem | Construct |
| Aaron Kellogg | Fire Genesie | Cleric | |
| Ted Swedalla | Fire Souled | Fighter/Rogue | |
| Steve | Rogue | ||
| Amy Beeker | Gnome |
Game Events: